export enum GameCategory {
  lhc = 1,
  ssc = 2,
  sc = 3,
  pcdd = 4,
  ydh = 5
}

export enum GameBtnType {
  group = "group",
  switch = "switch",
  button = "button",
  link = "link"
}

export enum SoundName {
  empty = "empty",
  bgMusic = "bgMusic",
  newGroup = "newGroup",
  newNotice = "newNotice",
  chipSound = "chipSound",
  msgSound = "msgSound",
  result = "result"
}

export enum PayType {
  wechat = 1, // 微信
  alipay = 2, //支付宝
  bank = 3 //银行卡
}

export enum DayType {
  today = "today", // 今天
  yesterday = "yesterday" // 昨天
}

export enum UpDownType {
  up = 1, // 上分
  down = 2 // 下分
}

export enum UpDownStatusType {
  audit = 1, // 待审核
  passed = 2, // 已通过
  rejected = 3 // 已拒绝
}

export enum SocketMsgType {
  /** 开奖消息*/
  open = 9,
  /** 游戏房间文字消息*/
  room_text_msg = 2,
  /** 竞猜成功消息*/
  room_guessing_msg = 8,
  /** 客服消息*/
  kefu_text_msg = 22,
  /** 图片消息*/
  img_msg = 26,
  /** 红包消息*/
  red_msg = 27,
  /** 下分 */
  down_socore = 28,
  /** 上分 */
  up_score = 29,
  /** 进入房间 */
  joinroom = 30,
  /** 游戏下注 */
  game_bet = 31,
  /** 单次下注预警 */
  single_bet = 32,
  /** 大额中奖预警 */
  single_win = 33,
  /** 会员上线 */
  follow_up = 34,
  /** 刷新游戏历史消息 */
  updata_history_list = 35
}

// Socket连接状态
export enum SocketStatus {
  // 连接中
  CONNECTING = "CONNECTING",
  // 已连接
  CONNECTED = "CONNECTED",
  // 已关闭
  CLOSE = "CLOSE"
}
